Selasa, 31 Maret 2015
Rabu, 25 Maret 2015
Computer-Assisted Language Learning (CALL)
Computer-Assisted Language Learning (CALL)
Computer
Assisted Language Learning (CALL) may be defined as the search for and study of applications of the computer in language
teaching and learning (Levy, 1997, p.1).
Roles of the Computer in language
learning and teaching:
- computer as tutor for
language drills or skill practice
- computer as a tool for
writing, presenting, and researching
- computer as a medium of
global communication
The advantages of CALL
Learner’s
Factors
- CALL
can adapt to the learners' abilities and preferences.
- CALL
can adapt to the learners’ cognitive and learning styles.
- CALL
can adapt to the learner’s self-paced learning. CALL can be used for
remedial work for slow learners and to accelerate learning for fast
learners.
- CALL
offers individualized and private learning.
- CALL,
with branching capability, provides choices and paths for learning,
allowing learners to work independently.
- CALL
allows learners to control their own learning process and progress.
Motivation
and Attitudes
- CALL
provides strong motivation for learning. Students will often do on a
computer what they are reluctant to do in a textbook or paper-pencil.
- Some
CALL features such as graphics, sounds, animation, video, audio are
interesting and motivating for many learners.
- CALL
can improve learners’ attitudes towards learning English.
- CALL
(internet) provides authentic communication that motivates students to
use language outside language classroom.
Feedback and
Progress Record
- CALL
can provide immediate responsiveness and feedback.
- CALL
provides accurate records of the learner’s performance and progress.
Teacher’s
Roles and the Relationship with the Learner
- CALL
can change the relationship between teacher and student.
- The
teacher becomes a facilitator rather than a person who controls the
learning environment.
- CALL
is predictable and non-judgemental.
Mastery
Learning
- CALL
provides opportunities for mastery-learning language skills.
- CALL
can lower the amount of time required to master some materials.
Co-operative
Learning
- CALL
(e.g.simulation games) encourages learners to work cooperatively in
problem solving.
- CALL
allows learners to learn cooperatively as a result of working together
(such as group works, and discussion.)
Communication
- CALL
(e.g. games and puzzles) create information gaps which provide learners a
need to communicate or interact with each other or with the program.
- CALL
(e.g. e-mail, chat, moos) promote direct communicative skills for the
learners.
- CALL
(e.g. e-mail, chat, moos) provides authentic, real communication with
native speakers of English outside the classroom.
Access to
Information and Cultures
- CALL
(e.g. CD-ROM and the internet) can increase access to information to the
learners.
- CALL
(CD-ROM and the internet) allow learners to acess to cultures around the
world.
Learning
Environment
- CALL
is a neutral medium. Compared to teachers, computers do not lose
patience, get angry, or play favourites as some teachers do. This creates
a safe learning environment.
- CALL
can provide an active and positive learning environment.
- Integration
of a variety of multimedia such as texts, graphics, sound, animation, and
video, allowing for creating authentic meaningful language learning
environments.
- CALL
(the internet) has no limitations regarding different time zones and
places.
Cost
Effectiveness
- CALL
is cost effective.
Traditional CALL
Traditional CALL programs presented a stimulus to
which the learner had to provide a response.
Discrete error analysis and feedback were
a common feature of traditional CALL, and the more sophisticated programs would
attempt to analyse the learner's response, pinpoint errors, and branch to help
and remedial activities.
Explorative CALL
More recent approaches to CALL have favoured a
learner-centred, explorative approach rather than a
teacher-centred, drill-based approach to CALL. The explorative approach is
characterised by the use of concordance programs in the languages classroom - an approach
described as Data-Driven Learning (DLL)
by Tim Johns (Johns & King 1991).
Multimedia CALL
Early personal computers were incapable of presenting
authentic recordings of the human voice and easily recognizable images, but
this limitation was overcome by combining a personal computer and a 12-inch
videodisc player, which made it possible to combine sound, photographic-quality
still images and video recordings in imaginative presentations - in essence the
earliest manifestation of multimedia CALL.
Web-based CALL
In 1992 the World Wide Web was launched, reaching the general
public in 1993. The Web offers enormous potential in language learning and
teaching, but it has some way to go before it catches up with the interactivity
and speed of access offered by CD-ROMs or DVDs, especially when accessing sound
and video files.
(Source: https://www.llas.ac.uk/resources/gpg/61)
Reflection:
On
week 4, I learned more about Computer Assisted Language Learning. The roles of computer in language learning and
teaching are important. The computer can
be a tutor for language drills or skill practice. It can be
a tool for writing, presenting, and
researching. It also can be a medium of global
communication. We should put the computer in our learning process to improve our
education.
Jumat, 20 Maret 2015
ICT Tools, Roles and Application in Education and Language Learning
ICT Tools, Roles and Application in Education
and Language Learning
Educational ICT tools can be
divided into 3 categories: Input source, Output source and Others.
See the following
graph :
http://www.elmoglobal.com/en/html/ict/01.aspx
3 MAIN ADVANTAGES OF ICT TOOLS FOR EDUCATION:
1. Through ICT, images can easily be used in teaching and improving the
retentive memory of students.
2. Through ICT, teachers can easily explain complex instructions and ensure
students' comprehension.
3. Through ICT, teachers are able to create interactive classes and make
the lessons more enjoyable, which could improve student attendance and
concentration.
3 MAIN DISADVANTAGES OF ICT TOOLS FOR EDUCATION:
1. Setting up the devices can be very troublesome.
2. Too expensive to afford.
3. Hard for teachers to use with a lack of experience using ICT tools.
Educational ICT tools are not for making educators master ICT skills themselves, but for making educators create a more effective learning environment via ICT.
(Source: http://www.elmoglobal.com/en/html/ict/01.aspx)
There are so many online tools in teaching and learning, for example wallwisher and prezi. Wallwisher is very useful. Students can mind-map, build mood boards for creative projects, or create research walls on a given topic. Plenary discussions can be initiated by topic walls made collaboratively, or by teachers. For instance, a Key Stage 4 Media Studies teacher could create a wall of YouTube film trailers to initiate a discussion on genre, classification or censorship. The other online tool is prezi. Prezi provides users with a large canvas upon which to pin text slides, video clips and images. So far, so PowerPoint, you might say. Whenever you or your pupils would use Microsoft PowerPoint, Prezi provides a more dynamic, engaging and visually attractive option. Innovative Science and Maths teachers of all key stages are already using Prezi to explain key concepts to pupils around the world.
(Source: http://www.pcpro.co.uk/features/372979/10-free-online-tools-for-teaching-and-learning)
In the twelfth plan, The Planning
Commission has stressed that ICT tools must be used for significantly improving
the educational services and for streamlining the admission process. Says Dr
Veera Gupta, Secretary, Central Board of Secondary Education, “ICT is integral
to the teaching learning process. In an age where massive expansion of
education is required, we cannot do without the use of technology. ICT is vital
for dissemination of knowledge, for evaluation and for keeping data and
records. The role of ICT is multi faceted and it has to be exploited to the
maximum potential.”
(Source: http://ictpost.com/role-of-ict-is-multi-faceted-in-education/)
The use of ICT in the English classroom extends beyond its motivational value to address key outcomes of the syllabus, and allow students to become competent users as well as consumers in English.
Research suggests that incorporating ICT into the English curriculum can:
- improve writing and reading skills
- develop speaking and listening skills
- support collaboration, creativity, independent learning and reflection (Becta,2003a, Becta,2003b, VTC,2003) (cited in Becta 2005)
As an interactive and collaborative medium, ICT allows responding, composing, and publication to be easily shared and offers students the opportunity to explore the language of texts more creatively and develop as speakers, writers and readers for an ever widening range of purposes and audiences. ICT can enable students to:
- access information and respond to a widening range of texts
- organise and present information in a variety of forms
- broaden the range of audiences for their work
- compose a widening range of texts for a broad range of purposes
- compose for real audiences. ICT can support them in their choice of genre for audience and purpose.
- identify key characteristics and features of text
- develop understanding of language and critical literacy (Becta,2006,ICT in the Curriculum)
(Source: http://www.englishteacher.com.au/AboutUs/OfficialStatements/ICTsinEnglish.aspx)
Reflection:
Reflection:
I studied more about ICT Tools, Roles and Application in Education and Language Learning. The benefits of ICT in education is a tool in supporting the development of knowledge for students. It may help students for understanding the lesson clearly. It is a facility to identify the students' information easily. It is very useful as social media which is used to support the process of learning. It is also used for discussion and submission of opinions among the members of school. It is used as a tool to improve the quality of education. It can help students and teachers in improving the effectiveness and efficiency of the process of learning and teaching. It is very important because it is used to facilitate students in achieving the educational goals.
Jumat, 13 Maret 2015
Management Information System
Management Information System
After reading the material from the links that
have been recommended by Mr. Rudi, I tried to summarize the important subject
matters relating to the management of information systems. The MIS concentration prepares students to excel
professionally and contribute meaningfully to the knowledge or information economy
of the 21st century. MIS professionals bring technology and business together
to deliver information solutions that help organizations meet their
goals. This is a system that provides information
needed to manage organizations effectively. (Source: http://www.sjsu.edu/isystems/)
http://vincentpage.blogspot.com/
Information
System is a combination of information technology and and people's activities
using that technology to support operations, management. In a very broad sense,
the term information system is frequently used to refer to the interaction
between people, data and technology. Information system is very
important to business. It serves as a guide for business workers to be responsible enough in
making decisions and performing their jobs. (Source: http://vincentpage.blogspot.com/)
We are very familiar
with what is called HTML. HTML which
stands for Hyper Text MarkupLanguage, is the predominant markup language for web
pages. HTML is the basic building-blocks of webpages.The purpose of a web
browser is to read HTML documents and compose them into visual or audible web
pages. (Source: http://vincentpage.blogspot.com/)
We should know about hypertext and hypermedia. Hypertext is basically the same as regular text. It can be stored, read,
searched, or edited with an important exception. Hypertext is text with
pointers to other text. Besides that, hypermedia
is a superset of hypertext. Hypermedia documents contain links not only to
other pieces of text, but also to other forms of media like sounds, images, and
movies. Hypermedia simply combines hypertext and multimedia. (Source:http://www.rc.au.net/papers/www-0595/wwwhype2.html)
We
often find the word multimedia in our daily life. Multimedia is the field concerned with the computer-controlled integration of
text, graphics, drawings, still and moving images (video), animation, audio,
and any other media where every type of information can be represented, stored,
transmitted and processed digitally. A Multimedia
Application is an
Application which uses a collection of multiple media sources e.g. text,
graphics, images, sound/audio, animation and/or video. Hypermedia can be
considered as one of the multimedia applications. (Source:http://www.cs.cf.ac.uk/Dave/ISE_Multimedia/node10.html)
Reflection:
I studied management information system. I think that we
should not be outdated. Technology and information system will help us to
develop ourselves. This system opens the window brighter for our future. Having
academic knowledge without technological knowledge is also be ineffective. Our
task is to compile both of them to be a sophisticated compilation. We are going
to be people who will be looked for by others if we serve of what is needed by
the world.
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